#ifndef KEYCONTROL_LEGACY_H #define KEYCONTROL_LEGACY_H #include #include typedef uint16_t tKeySwitchStateLegacy_t; typedef uint32_t tKeySwitchState_t; typedef uint32_t tKeySwitchCode_t; typedef struct { bool ( * Init)(); bool ( * SetKeyState)( tKeySwitchState_t state ); bool ( * GetKeyState)( tKeySwitchState_t * pstate ); bool ( * GetKeyCode) ( tKeySwitchCode_t * pcode ); void ( * DeInit)(); } sKeySwitchControl_t; #define KEYSWITCH_LEGACYSTATE_2_STATE(ls) ((tKeySwitchState_t)(ls)) #define KEYSWITCH_STATE_2_LEGACYSTATE(s) ((tKeySwitchStateLegacy_t)(s)) #define KEYCONTROL_STATE_INVALID 0x00000000 // #define KEYCONTROL_STATE_SHORTALL 0x00000009 // 9 Short All #define KEYCONTROL_STATE_OPENALL 0x00000012 // 18 Open All #define KEYCONTROL_STATE_LOADALL 0x00000024 // 36 Load All #define KEYCONTROL_STATE_THRUAB 0x00000040 // 64 Thru A-B #define KEYCONTROL_STATE_LDASHALL 0x0000000C // 12 Load A, Short ALL #define KEYCONTROL_STATE_LDBSHALL 0x00000021 // 33 Load B, Short ALL #define KEYCONTROL_STATE_CHECK 0x00000080 // 128 Check State #define KEYCONTROL_STATE_DEFAULT KEYCONTROL_STATE_LOADALL extern const sKeySwitchControl_t KeySwitchHandle; #endif